TimelineItem.set_lut# TimelineItem.set_lut(node_index: int, lutpath: str) → bool[source]# Sets LUT on the node mapping the nodeIndex provided Parameters: node_index (int) – 1 <= nodeIndex <= total number of nodes. lutpath (str) – can be an absolute path, or a relative path (based off custom LUT paths or the master LUT path). Returns: True if successful, False otherwise Return type: bool