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Version: 19.0.1

Graph

GetNumNodes()

Return Type: int

Returns the number of nodes in the graph

SetLUT(nodeIndex, lutPath)

Return Type: Bool

Sets LUT on the node mapping the node index provided, 1 < = nodeIndex < = self.GetNumNodes()

The lutPath can be an absolute path, or a relative path (based off custom LUT paths or the master LUT path)

The operation is successful for valid lut paths that Resolve has already discovered (see Project.RefreshLUTList).

GetLUT(nodeIndex)

Return Type: String

Gets relative LUT path based on the node index provided, 1 < = nodeIndex < = total number of nodes.

GetNodeLabel(nodeIndex)

Return Type: string

Returns the label of the node at nodeIndex.

GetToolsInNode(nodeIndex)

Return Type: [toolsList]

Returns toolsList (list of strings) of the tools used in the node indicated by given nodeIndex (int).

SetNodeEnabled(nodeIndex, isEnabled)

Return Type: Bool

Sets the node at the given nodeIndex (int) to isEnabled (bool)

1 < = nodeIndex < = self.GetNumNodes().