Graph
GetNumNodes()
Return Type: int
Returns the number of nodes in the graph
SetLUT(nodeIndex, lutPath)
Return Type: Bool
Sets LUT on the node mapping the node index provided, 1 < = nodeIndex < = self.GetNumNodes()
The lutPath can be an absolute path, or a relative path (based off custom LUT paths or the master LUT path)
The operation is successful for valid lut paths that Resolve has already discovered (see Project.RefreshLUTList).
GetLUT(nodeIndex)
Return Type: String
Gets relative LUT path based on the node index provided, 1 < = nodeIndex < = total number of nodes.
GetNodeLabel(nodeIndex)
Return Type: string
Returns the label of the node at nodeIndex.
GetToolsInNode(nodeIndex)
Return Type: [toolsList]
Returns toolsList (list of strings) of the tools used in the node indicated by given nodeIndex (int).
SetNodeEnabled(nodeIndex, isEnabled)
Return Type: Bool
Sets the node at the given nodeIndex (int) to isEnabled (bool)
1 < = nodeIndex < = self.GetNumNodes().